Information in this wiki applies to Hellgate: Global, which was shut down in 2015. It might not be accurate for other versions of the game.
Some information might be relevant to the 2018 Steam release because it's based on Global.
For information more relevant to the original Hellgate: London release and Test Center content, check out the London 2038 wiki.
Some information might be relevant to the 2018 Steam release because it's based on Global.
For information more relevant to the original Hellgate: London release and Test Center content, check out the London 2038 wiki.
Champions
From Hellgate Global Wiki / Hellgate Resurrection Wiki
(Redirected from Monster Quality)
Champion spawns include all monsters spawns of a quality other than normal. They can be summorized into the following categories:
- Rare
- Rare spawns have a blue title and are the most common champion spawns.
- Epic
- Epic spawns spawn with 3 surrounding rare spawns.
- Legendary
- Legendary spawns a tougher and rarer spawn than rare champions.
- Mutant
- Also known as a Messenger of Hell. Mutants spawn when in zones that have the mutant counter activated (can be seen below the minimap when available). Once the counter target has been met, the spawn will appear at the players location. Mutant spawns drop Basic Sacred Fragments.
- Unique
- Unique spawns are monsters with predetermined titles, stats and treasure. Some bosses are spawned of unique quality.
- Named
- Named spawns are similar to uniques but with slightly different multipliers. Only boss types are spawned of named quality.
Properties
These properties are used in dynamic calculations accordingly.
Name | Rarity | Money Chance |
Money Mutiplier |
Treasure Level |
Health Multiplier |
Affix Count |
Affix Type 1 |
Affix Type 2 |
Affix Type 3 |
Affix Prob 1 |
Affix Prob 2 |
Affix Prob 3 |
Experience Multiplier |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Rare | 48 | 10% | 1.5% | +1 | x3 | 1 | common | 100% | 0% | 0% | x3 | ||
Epic | 12 | 10% | 2% | +2 | x3 | 2 | rare | common | 50% | 100% | 0% | x4 | |
Legendary | 3 | 10% | 2.5% | +3 | x4 | 3 | legendary | rare | common | 100% | 66% | 33% | x5 |
Mutant | 0 | 10% | 2.5% | +2 | x3 | 3 | legendary | legendary | rare | 100% | 75% | 75% | x12 |
Unique | 1 | 100% | 3% | +3 | x5 | 3 | legendary | rare | common | 100% | 75% | 50% | x2 |
Named | 0 | 100% | 3% | +3 | x1 | 0 | 0% | 0% | 0% | x1 |
Name | Stat Boosts |
---|---|
Rare | interrupt_defense 100 hp_max_bonus 50 ai_sight_range 8 ai_change_defense all 100 |
Epic | interrupt_defense 100 hp_max_bonus 30 ai_change_defense all 100 |
Legendary | interrupt_defense 300 hp_max_bonus 70 ai_sight_range 12 ai_change_defense all 300 |
Mutant | interrupt_defense 300 hp_max_bonus 3000 ai_sight_range 16 ai_change_defense all 300 |
Unique | interrupt_defense 400 hp_max_bonus 50 ai_sight_range 16 ai_change_defense all 400 |
Named | interrupt_defense 300 ai_change_defense all 500 |