Information in this wiki applies to Hellgate: Global, which was shut down in 2015. It might not be accurate for other versions of the game.
Some information might be relevant to the 2018 Steam release because it's based on Global.
For information more relevant to the original Hellgate: London release and Test Center content, check out the London 2038 wiki.
Some information might be relevant to the 2018 Steam release because it's based on Global.
For information more relevant to the original Hellgate: London release and Test Center content, check out the London 2038 wiki.
Difficulty
From Hellgate Global Wiki / Hellgate Resurrection Wiki
Difficulty is an optional setting that increases game play difficulty by increasing enemy damage, damage absorption, elemental defenses and attack strengths.
There are three difficulty modes:
- Normal
- Baseline difficulty
- Nightmare
- 25% increased monster health and Palladium drops
- 25% better chance of champion monsters and passageways
- Champion monsters have 1 additional affix
- Monsters give 30% more experience points
- Hell
- 50% increased monster health and Palladium drops
- 50% better chance of champion monsters and passageways
- Champion monsters have 2 additional affixes
- Monsters give 50% more experience points